Before making the first prototype, I thought it would be better if the player would play with physics, but now that I saw how it works, I don’t want that anymore, because it’s not too complicated, but rather unnecessary to involve physics in a relaxing games – some people might even find it stressful.
As a result, here are the things I want the player to have access to: the Position, the Size, and the Colour of the star. You modify the star’s properties as easy as it sounds, and you have a bar telling you how close you are to making the perfect star.
To help with the smoothness of the game, I also came up with the idea of having a little character that would guide you through this experience.
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